Small studio. Big machines. Sci-fi tactics.

Something familiar. Something new. Something worth waiting for.

StarPolar is an independent game studio, founded in 2026. We make games with weight: worlds that feel believable, fiction that feels grounded, and experiences worth talking about long after you've finished playing.

Careers

Build something that carries your fingerprints.

StarPolar is making a new science fiction tactical game, not a sequel and not a brief. You work with veteran developers from your first day, and what you build is still close enough to the finished thing that a player can feel your hand in it.

Work here
An armoured mechanical figure in navy, cream and rust-red plating, one arm raised in a clenched fist against a black background. Cream lettering beside it reads I WANT YOU, with a white star and red and white stripes on the armour.

Studio

Made to move. Made to finish.

Years of making games taught us what it takes to build something great. StarPolar gives us the freedom to take that knowledge somewhere new, and the focus to see it through.

About the studio
A vast off-white orbital station of cylindrical modules, lattice trusses, catwalks and gantry cranes, trimmed with strips of glowing amber glazing. Below it the curved limb of a brown planet shows a thin blue haze above an industrial complex.

News

On the record.

Hires, milestones, and the moments worth announcing. Posted when there is something to say, not to keep a calendar warm.

Read the news
A heavy field monitor in a dark housing, its screen a wash of cyan and white digital glitch with a faint pale figure inside it, water beading along the lower edge.